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How to render heat distortion with arnold for maya
How to render heat distortion with arnold for maya











I decided to have some fire emerging from behind him on the left of the picture and so the first port of call was to create this effect. The color scheme and environment are perfect for a transformation into a heat-ravaged landscape of fire and smoke. Fig.01 shows the base render by Christopher, which portrays a warrior amid a barren wasteland. We will transform the scene by adding some fire and smoke into the background and then apply some heat haze to the foreground. We will begin with a base 3D render, which in this case is a scene created by Christopher Tackett for the Pixologic challenge.

how to render heat distortion with arnold for maya

During this tutorial we will look at a few ways to add some particle effects that could prove difficult and time consuming in a 3D environment. In fact this method can prove far more economical in terms of time and effort, and can often yield results that are just as effective in the context of a still. The notion behind this tutorial is to demonstrate how certain aspects within a scene can be achieved via a 2D approach and yet still work in harmony with the 3D components.

how to render heat distortion with arnold for maya

This tutorial is aimed at the 3D artist and is designed to show how Photoshop and the principals of post-production can help enhance a 3D render. If you would like to build upon what you learn in the following article or if you would like to continue to follow this tutorial you can purchase the full eBook in the 3DTotal shop. Take a sneaky peak into the first chapter of one of 3DTotal's groundbreaking eBooks in this short sample tutorial.













How to render heat distortion with arnold for maya